FujiNet RAPID #2
Second release of FujiNet Regular Announcements in Performance, Innovations and Development (RAPID)
Read more...Second release of FujiNet Regular Announcements in Performance, Innovations and Development (RAPID)
Read more...First release of new FujiNet Regular Announcements in Performance, Innovations and Development (RAPID)
Read more...Work continues on the FujiNet Game Lobby and support for the Commodore 64 platform has begun. The Atari 8 platform gets an updated version of the FujiNet enabled Reversi BASIC game client and is now available to play from the Lobby. We are working on a new chat server for the Lobby so people can […]
Read more...You can now load the FujiNet game lobby client on your Atari from the fujinet.online TNFS server at fujinet.online/ATARI/_lobby.xex. This coming July 4th we will be having a “game day” to celebrate so come join us for a fun night of poker! […]
Read more...Thomas Cherryhomes and Jaime Idolpx attended VCFSW 2023 to show off the FujiNet and Meatloaf projects. On display was the upcoming FujiNet for Apple 2 Revision 1 hardware, the “FujiLoaf” prototype hardware for the Commodore 64, the FujiNet / Meatloaf “Nugget” for Commodore IEC (VIC-20, Plus/4, 64, 128), FujiNet for Atari Lynx and of course the original FujiNet for Atari 8-Bit
Read more...Recently a flurry of activity on the gaming front has resulted in development, deployment, and usage of the FujiNet Game Server system and a working client for Atari 8-bits. More client platforms are planned soon. The first working Game Server is an implementation of Five Card Stud. More games are also planned now that there is one amazing example.
Read more...The first batch of 10 PCBs for the Apple II FujiNet have arrived! Initial tests look good on my Apple IIe with Grappler+ SmartPort card using the DB19 disk controller. Several units have been assembled and headed out to others with IIc, IIc+ and IIgs systems for further testing. This design allows you to use […]
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